The Sims maintains a pretty tight release schedule, and every few months we are excited for the next big thing. My Sim's handiness can surely see me through this intergalactic adventure. Meanwhile, modders create functional-enough versions of these things. In the past we'd exhausted most of the 'wants' for things by the 10th Expansion pack, but here we have over $700 in content but yet are still missing basic things like cars, or being able to sit with your baby on the couch, or letting your children share a room with a bunk bed. People feel the game is in a bad place even as pack count climbs into the 30s. That frustration seems to come from a sense that they are not being listened to.
Alien bartender doing tricks in Star Wars: Journey to Batuu given over half the community is not just disinterested in this pack, but rather upset by its very existence. If there were something a bit more interesting to show, now would be the time. The Sim in the gameplay trailer returns home to deck out her Willow Creek home in Star Wars inspired architecture and dances with her droid. The Journey to Batuu Pack's focus on missions to increase standing with the three factions gives me little hope that there will actually be interesting rewards or outcomes from siding with one over the other. Completing missions to earn standing with factions isn't bad, it'd be a lack of actual cool rewards that keep me from coming back to it. without accidentally becoming an amputee, of course. Now you can wield a weapon that only a force-sensitive can use correctly in combat. Who knew that all you to do is complete a "Couch to 5k". These are base game skills and in the case of fitness, extremely uninteresting and not impactful at all. My handiness will probably drive starship repairs. But it's hardly letting me live out my Star Wars fantasy by tying lightsaber ability to the fitness skill and calling it a day. Most characters in Star Wars are totally normal people and that is what makes their heroics extraordinary. It instead chooses to let you experience it as a normie in the Star Wars universe. If you can walk to the fridge without getting winded, you can probably wield a lightsaber idk.
Ok, but maybe the pack can redeem itself by introducing a new force-based skill or even a new Jedi/Sith Occult to let you wield a lightsaber and maybe you can learn some cool force powers from working with either the light or dark sides? I mean, both Rey and Kylo Ren are present in this pack. But don't get too excited, your midichlorian count's too low for this stuff. They're all set up to be doing a variety things to make for a lively scene and when I get in the game, I am afraid the aliens will be acting like Sims for the most part except for a couple new animations. They aren't standing to eat in front of a television or shuffling constantly while I'm trying to record a scene at a table. But I know that the Sims are perfectly placed in that trailer. Crossovers have happened before, and Journey to Batuu as depicted in the new Gameplay Trailer does seem to be a lively Star Wars world. This amazing world is from the gameplay trailer. As more information has come out, my hesitation to be excited has gradually evolved into "this can't possibly please me". I'm not a fan of them combined, at least not in the way they evidently have been forced together in the upcoming Sims 4 Journey to Batuu Game Pack. The Sims 4 Star Wars Game Pack It's Not What I Expected So Far A Sim wields a lightsaber in Star Wars: Journey to Batuu a Sims 4 Pack.